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Andre Amaral
Andre Amaral

 
From: Brazil
Studio Area: interactive

About me

It's fun to write something on the internet without anyone to censor you. You can say things like fuck, bitch, whore, pussy, cock. You can be in a ultra catholic country and say that the pope is so damn stupid for not approving condoms. You can then have some weird opinions that make people super uncomfortable, like saying that's it's cool for Iran to have a nuke. Then in the end, you leave all your contact information and wait for people from all over the world to censor you.

 

M andre[at]andreamaral.com
S www.andreamaral.com
P +39 392 6221173
T @andregoiano

F facebook.com/goiano

 
Personal projects
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Future of Retail (Concepts)
by André Amaral for Fabrica
Year: 2010

 

Born in partnership with Telecom Italia Future Centre, Ars Electronica FutureLab (Linz) and the London College of Fashion, Future of Retail is an ongoing project that aims is to improve customer experience in clothing stores, investigating the new approaches and opportunities offered by yet unexplored digital, interactive and network technology. This is one of many visualizations and studies to come.



See project
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Game over
by André Amaral for Schaffas.com
Year: 2010

 

Game over is a fatal experience conceived for the toy art project Schaffas.com. It's a basic shaped wooden piece that's sent to artists and designers around the world. The final pieces are displayed in an exhibition in Adelaide, Australia.



See project
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A small help for Haiti
by André Amaral
Year: 2010

 

Haiti was struck by a 7-point scale earthquake on Tuesday. 100.000 people are believed to be dead, and this number will rise. The country is the poorest nation in the western hemisphere, with no means of self-reconstruction. It is our duty as human beings to help in some way. And so we will.

 

Visit http://from-within.org/helpforhaiti/



See project
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IT'S:MY:TIME Identity
by André Amaral for Benetton
Year: 2010

 

Graphic identity created for the credits and social media websites of Benetton's new global casting competition, called IT'S:MY:TIME.



See project
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Van Gogh
by André Amaral
Year: 2009


Van Gogh is a tool I am developing in openFrameworks to allow me to draw interesting patterns and shapes, using tweaked particles examples made by Zach Lieberman and the openFrameworks community. First step is to create a typeface out of it.

 



See project